I decided to make this because I was searching the internet for some concept art for mechs and I came across this. I thought it looked cool, so I decide to make it. The credit for the concept art goes to the guys and gals that made EXTEEL.
The programs I used on this project were DDO, Maya, xNormal, Photoshop and Marmoset 2. I used Maya to do all of the modeling, XNormal to do all of the baking, Photoshop to create the base texture, and then I used DDO to add in the smaller details. The last thing I used was Marmoset 2 to render everything out.
All the textures are 2048x2048 and the mesh has 9739 triangles.
Hokoodo