I decided to make this because I was searching the internet for some concept art and I came across this. I thought it looked cool, so I decide to make it. The credit for the concept art goes to the guys and gals that made Chang Yuan Jou.
The model has 30,882 triangles in total and it is using 1024x1024 textures.
The programs I used on this project were DDO, Maya, xNormal, Photoshop and Marmoset 2. I used Maya to do all of the modeling, XNormal to do all of the baking, Photoshop to create the base texture, and then I used DDO to add in the smaller details. The last thing I used was Marmoset 2 to render everything out.